From Konami & Ukuza Games, the 2D action-platformer game Skelattack delivers a visually-stunning adventure where players jump, slash, and battle through the Underworld, tackling various platforming obstacles and puzzles along the way. Together with Imber, Skully’s trusty bat friend, players will control both characters in their quest to stop the human threat, save the Elder, and protect the Blue Flame. The game showcases six unique environments filled with deadly charming art style and colorful, hand-drawn environments and characters, with a captivating original score by UK-based composer Jamal Green. Jamal’s innovative approach to scoring draws on many influences and genres, from world music to electronic production.
On creating the game’s unique soundscape, Jamal comments, “As soon as I saw Skelattack, I Instinctively knew what sound palette I needed to create the score. Inspired by Danny Elfman’s fantastic score for The Nightmare Before Christmas, I could instantly imagine the woody tones of marimbas, woodblocks and shakers to remind the audience of the hollow rattling of bones and the scraping of peculiarly pitched ribs…The music I wrote towards the end of Skelattack’s development is a lot “broader” and much more filmic and I think that gives the soundtrack a lot to offer. Skelattack has an amazing narrative and I think the music (and its creation) follows the same arch – From humble beginnings to a grand, climactic conclusion and a lot of character development along the way!”